[ 2016.07.22 03:50:54 ] Trass Arath > o/
[ 2016.07.22 03:51:58 ] Toxic Yaken > Have the time and or interest in doing an interview now that I've ambushed you? :)
[ 2016.07.22 03:53:27 ] Trass Arath > I do for sure.
[ 2016.07.22 03:55:35 ] Toxic Yaken > Awesome. Just to start off, could you share some background of what you like to do in EVE and maybe some history?
[ 2016.07.22 03:55:53 ] Trass Arath > Happy to.
[ 2016.07.22 03:58:46 ] Trass Arath > I started playing in early 2013. Didn't know anyone playing and just kind of began mining, and moved into ice mining because ice belt were soon to stop being static and there was ISK to be made.
[ 2016.07.22 04:00:44 ] Trass Arath > I bumped around in some starter corps but didn't care for them much. Went into micro gang and solo Pvp, went into FW for a short time but didn't care for it
[ 2016.07.22 04:02:19 ] Trass Arath > Joined a small WH corp and then lived in a C1 for 8-9 months by myself with a couple alts. That was pretty fun actually
[ 2016.07.22 04:03:40 ] Trass Arath > Back out in High sec just mining running my missions and some indy stuff as well
[ 2016.07.22 04:04:36 ] Trass Arath > I've joined corps for short times but always come back to playing EVE solo.
[ 2016.07.22 04:05:17 ] Toxic Yaken > I understand the feeling, I'm back in my solo corp now.
[ 2016.07.22 04:06:27 ] Toxic Yaken > So do you have any plans or aspirations in EVE right now? Anything you want to get into?
[ 2016.07.22 04:09:47 ] Trass Arath > I tend to aim for smaller goals, playing solo can be quite limiting but i like pushing to see what i can do. next would be capital construction.
[ 2016.07.22 04:12:22 ] Toxic Yaken > Neat. So freighters and such? Or thinking of moving to low/null?
[ 2016.07.22 04:13:02 ] Trass Arath > Also considering turning my corp into a new player training corp. Pure indy and mining though
[ 2016.07.22 04:15:19 ] Trass Arath > I may into low but as a solo guy would be very hard to make happen. without numbers I'd be destroyed and driven out in no time
[ 2016.07.22 04:17:02 ] Toxic Yaken > Yeah, might be better off to make friends for that less you can do it somewhere secluded
[ 2016.07.22 04:18:39 ] Trass Arath > Null doesn't actually intrest me much. I'm aware of the benifits of the resources and such but the idea of having to be part of an alliance and being told what to do for the greater good. I'm just a bit too selfish I guess.
[ 2016.07.22 04:20:03 ] Trass Arath > For the low sec, I know of a few people, but I trust that I can't trust them
[ 2016.07.22 04:20:10 ] Toxic Yaken > heh
[ 2016.07.22 04:20:40 ] Toxic Yaken > So I guess that partially answers the next question - Why live in highsec?
[ 2016.07.22 04:21:09 ] Toxic Yaken > Easiest for solo living?
[ 2016.07.22 04:29:01 ] Trass Arath > Yes, High sec is a staging to go wherever else in EVE. low sec, a few jumps. Null, scan a few WH's until you get there. Wh's are all over. Also not having the ability to log in whenever makes it perfect for me.
[ 2016.07.22 04:31:41 ] Toxic Yaken > It's definately the most convinient and straightforward way to do it
[ 2016.07.22 04:32:23 ] Toxic Yaken > I mean, its what I'm doing now. :P
[ 2016.07.22 04:32:57 ] Toxic Yaken > Alright time for some more opinionated questions.
[ 2016.07.22 04:34:44 ] Toxic Yaken > So you mentioned before that you were thinking about turning your corp into a new player friendly corp - what do you think of the current new player experience? Is it worth taking the time to go through opportunities and the like or just turn to more
[ 2016.07.22 04:35:20 ] Toxic Yaken > experienced players for guidance like you're considering providing
[ 2016.07.22 04:41:52 ] Trass Arath > Last time I actually did it was about a year ago, It was improved from when I started playing but that said it feels like a frame that is in desperate need of fleshing out. other players are still the only way to go right now or drown in web searching.
[ 2016.07.22 04:44:48 ] Trass Arath > That's one reason I'm considering it for sure
[ 2016.07.22 04:46:28 ] Toxic Yaken > Are there any specific topics that you think new players should be introduced to that they arent now?
[ 2016.07.22 04:51:23 ] Trass Arath > Fleets. They're the backbone of this game. PvP and PvE need them for the best results. Being part of them and leading them take practice. Getting new players to work together from the outset would be invaluabe for the new players and the game as a whole
[ 2016.07.22 04:51:54 ] Trass Arath > Which is odd for a guy who plays solo
[ 2016.07.22 04:53:37 ] Toxic Yaken > That's a good point though (and one I havent heard before so I like it even more)
[ 2016.07.22 04:55:34 ] Trass Arath > The issue of getting players to be invested can come from the world we're all plaing in or our fellow players and a majority of long time players say the later is what keeps them logging in
[ 2016.07.22 04:59:13 ] Trass Arath > Make it fun. Who hasn't been on a fleet op that has gone terribly wrong and had every member laughing their asses off after
[ 2016.07.22 05:00:28 ] Toxic Yaken > That's true. And there are a bunch of newbro friendly roams that already exist which are pretty awesome
[ 2016.07.22 05:01:19 ] Toxic Yaken > I've got a hankering for a venture roam now.
[ 2016.07.22 05:03:07 ] Trass Arath > Yes, nothing quite like one of those
[ 2016.07.22 05:05:11 ] Toxic Yaken > SO
[ 2016.07.22 05:05:48 ] Trass Arath > uh-huh?
[ 2016.07.22 05:05:56 ] Toxic Yaken > You enjoy mining
[ 2016.07.22 05:06:39 ] Toxic Yaken > Is there anything you would like to see changed there? Or pretty happy as is
[ 2016.07.22 05:07:39 ] Trass Arath > Mining, IMO needs a full overhaul.
[ 2016.07.22 05:08:43 ] Toxic Yaken > Ooh!
[ 2016.07.22 05:09:01 ] Trass Arath > Mining needs to be an active player skill activity on par with PvP
[ 2016.07.22 05:09:16 ] Toxic Yaken > You've got me all excited now
[ 2016.07.22 05:09:53 ] Toxic Yaken > How do you make mining an active activity
[ 2016.07.22 05:13:52 ] Trass Arath > I've been thinking on that for some time. You could do in a way similar to how cans are hacked in exporation. I would like it to be it;s own UI though. Having a "minigame" would have to be involved.
[ 2016.07.22 05:15:18 ] Toxic Yaken > Manually break down the roids with lasers, better job cutting gives better yield? :P
[ 2016.07.22 05:15:26 ] Trass Arath > An interaction to maximize yeild from each rock you target instead of just the SP on ships and your crystals
[ 2016.07.22 05:15:36 ] Trass Arath > Exactly
[ 2016.07.22 05:16:33 ] Toxic Yaken > http://www.mariowiki.com/File:CrazyCutter.png flashbacks
[ 2016.07.22 05:18:49 ] Trass Arath > Mining has been mostly the same since ORE ships came out. The ore/minerals have been balanced but the mechanic is unchanged
[ 2016.07.22 05:20:11 ] Trass Arath > point shoot repeat.
[ 2016.07.22 05:20:29 ] Toxic Yaken > Yup.
[ 2016.07.22 05:21:42 ] Toxic Yaken > And aside from gas mining, its pretty much all the same everywhere
[ 2016.07.22 05:23:26 ] Toxic Yaken > Any improvements you would like to see with industry? (I'll have to take your word on things because I have very limited knowledge here)
[ 2016.07.22 05:25:53 ] Trass Arath > My activity in industry is also limited. I make all the ships, modules and ammo i need to play myself and extras I get to other players who may be out of luck and ISK.
[ 2016.07.22 05:27:14 ] Trass Arath > I'm content with it but would always love to be researching and building more jobs and not have to make an alt to do it
[ 2016.07.22 05:30:02 ] Trass Arath > Looking forward to the info about idustry structures and how they're going to work.
[ 2016.07.22 05:31:13 ] Toxic Yaken > I'm really excited to just see more player developed space
[ 2016.07.22 05:32:06 ] Toxic Yaken > Have you played with citadels at all?
[ 2016.07.22 05:37:25 ] Trass Arath > Not one of my own yet. Like the way they've impacted station trading, and created pricing races to woo miners, traders and indy moguls
[ 2016.07.22 05:41:24 ] Toxic Yaken > It'll be interesting to see what CCP does once they start overtaking stations as far as trade goes, potentially moving towards mostly player built space
[ 2016.07.22 05:41:38 ] Trass Arath > A solo player or small corp putting up an Astrahus is just going to get a war dec and lose it in no time
[ 2016.07.22 05:43:18 ] Toxic Yaken > Honestly unless you are setting one up to be competitive with another citadel for market control or a wardeccer happens upon you anchoring it, I really doubt it
[ 2016.07.22 05:44:41 ] Toxic Yaken > Being able to place them just about anywhere takes away a lot of the reasoning to strcuture bash in highsec outside of being paid to or for competitive reasons
[ 2016.07.22 05:45:25 ] Trass Arath > Well then I may have to play with setting one up and try it as my base of operations for future corp use
[ 2016.07.22 05:46:05 ] Toxic Yaken > :)) set it up near a belt!
[ 2016.07.22 05:48:08 ] Toxic Yaken > Moving along, how do you feel about the state of ganking in highsec?
[ 2016.07.22 05:53:29 ] Trass Arath > I've been on both sides of it and see it is a little too easy for the attackers. I do however think that the targets do need to be aware and make snap out of thinking it will never happen to them.
[ 2016.07.22 05:58:49 ] Toxic Yaken > What makes it too easy for the attackers?
[ 2016.07.22 06:02:13 ] Trass Arath > An overwhelming amount of DPS on a single target with no way for that target to break the locks and escape or fight back.
[ 2016.07.22 06:03:14 ] Trass Arath > I understand that the targets should be aware and aligned and they have to be caught for the gank to occur
[ 2016.07.22 06:04:48 ] Trass Arath > But it's harder to screw up a gank than perform one currently
[ 2016.07.22 06:09:55 ] Trass Arath > I'd like to see a cruiser sized target breaker mod. Have high fitting cost so it's got a severe down side and that it wouldn't always work so it's not a gaurantee escape
[ 2016.07.22 06:11:10 ] Toxic Yaken > For miners?
[ 2016.07.22 06:12:38 ] Trass Arath > Yes, but could be fit to any ship of that size
[ 2016.07.22 06:13:54 ] Trass Arath > Specificly solo miners. a mining OP really has nothing to fear in high sec
[ 2016.07.22 06:15:16 ] Toxic Yaken > What kind of drawback would it come with?
[ 2016.07.22 06:17:05 ] Toxic Yaken > Because that would be a powerful tool for non-miners too
[ 2016.07.22 06:21:48 ] Trass Arath > large chunk of CPU and perhaps a speed nerf on the fitted ship
[ 2016.07.22 06:23:33 ] Trass Arath > Can't have Vagabonds out using then to kite and not get tackled
[ 2016.07.22 06:24:27 ] Toxic Yaken > Yeah last thing I want is kitey ships being even more slippery
[ 2016.07.22 06:26:53 ] Toxic Yaken > Alright two more questions :D
[ 2016.07.22 06:27:09 ] Toxic Yaken > How do you feel about the current state of wardecs?
[ 2016.07.22 06:33:36 ] Trass Arath > I've only been involved in a few early in my EVE career. They were kind of flat really. not dynamic in any way. The were one sided as well.
[ 2016.07.22 06:34:00 ] Trass Arath > I was not on the winning side either
[ 2016.07.22 06:35:26 ] Toxic Yaken > Most highsec wars are pretty one sided
[ 2016.07.22 06:36:12 ] Trass Arath > Is that a good thing though? Doesnt sound like it would be
[ 2016.07.22 06:36:20 ] Toxic Yaken > Do you think the problem with wars is the one sidedness of them? Or moreso the flatness :P
[ 2016.07.22 06:36:29 ] Toxic Yaken > I mean, for the winning side it sometimes is
[ 2016.07.22 06:39:32 ] Trass Arath > I'ts both. a war dec on a corp thats basiclly fish in a barrel, which I have been, becomes just farming kills for a super nice killboard. The appeal of that is just lost on me.
[ 2016.07.22 06:46:15 ] Toxic Yaken > Do you think it would help if wars were made more objective based?
[ 2016.07.22 06:54:29 ] Trass Arath > Yes, that would help. Anything beyond just shoot all the ships. Possibly a Sov-like system for the war. PvP still a go but you could lose the war if the decced corp makes the objectives
[ 2016.07.22 06:56:07 ] Toxic Yaken > That's pretty similar to a concept I've been considering that would also require reworking of corporations
[ 2016.07.22 06:57:08 ] Toxic Yaken > But simply put, give defenders objectives that could shorten the length of a war that puts some pressure on wardeccers to actually hunt more
[ 2016.07.22 06:58:22 ] Toxic Yaken > I'd also really like to see a space for people to create postings in game for services like merc work so that smaller groups can actually find affordable allies
[ 2016.07.22 06:59:46 ] Toxic Yaken > Or industrial corps looking for miners to come to their space and gather ore for them. Or hauling services, etc.
[ 2016.07.22 07:00:37 ] Trass Arath > I support an otion that gives a non pvp corp or alliance and smaller pvp groups options other than wait out the war dec or get slaughtered.
[ 2016.07.22 07:01:16 ] Trass Arath > I really like that concept of yours. Has real possibility
[ 2016.07.22 07:04:57 ] Toxic Yaken > Yea, the whole concept of staying docked for a week is not good gameplay, nor is getting hell camped by dudes in blingy t3s when you're a week old
[ 2016.07.22 07:05:27 ] Trass Arath > The idea that corps can make buisness deals with other corps for mutual benefit and not have to be in an alliance makes sense in New Eden
[ 2016.07.22 07:06:07 ] Trass Arath > Yeah, having options is somethong that system needs in a big way
[ 2016.07.22 07:08:09 ] Toxic Yaken > I'm hoping the implementation of more structures will help motivate defenders a bit more if they have more stuff, but more options is great
[ 2016.07.22 07:08:18 ] Toxic Yaken > Ok final question, as its 3am now
[ 2016.07.22 07:08:56 ] Trass Arath > ok
[ 2016.07.22 07:09:05 ] Toxic Yaken > Is there anything we haven't discussed so far that you would like to address or see changed?
[ 2016.07.22 07:13:44 ] Trass Arath > Please CCP Make Assault Frigates faster. Pretty please
[ 2016.07.22 07:14:06 ] Toxic Yaken > hahaha
[ 2016.07.22 07:15:10 ] Trass Arath > I don't even have my PvP characters anymore. Please anyway
[ 2016.07.22 07:15:49 ] Toxic Yaken > That's ok, I'm sure there's a lot of others who would love a reason to fly non-harpy AFs more often
[ 2016.07.22 07:16:56 ] Trass Arath > I am sure as well
[ 2016.07.22 07:16:56 ] Toxic Yaken > Anything else?
[ 2016.07.22 07:17:46 ] Trass Arath > Nope. I'm good. Thank you for taking the time to chat with me.
[ 2016.07.22 07:19:36 ] Trass Arath > Now go get some sleep
[ 2016.07.22 07:19:50 ] Trass Arath > o7
[ 2016.07.22 07:19:59 ] Toxic Yaken > Thanks man :)
[ 2016.07.22 07:20:20 ] Toxic Yaken > I'll mail you when I make the blog post, and if you have anything you want to add later just let me know
[ 2016.07.22 07:20:46 ] Trass Arath > ok will do
[ 2016.07.22 07:20:52 ] Toxic Yaken > o7 Night